Post by Adam Smasher on Sept 18, 2018 13:57:04 GMT -6
DRAFT
Each conference will undertake a two-round, non-serpentine, rookie-only draft on the Monday closest to September 5 of each year. Rookies are defined as any player in the Fantrax system who has 0 minutes of NBA games played. This draft will happen online via the league forum on Proboards.
The League Commissioner will start a Rookie Draft thread for each conference. Owners have 24 hours to post their pick in this thread. The clock for the first overall pick starts at 10 a.m. EST and lasts until 10 a.m. EST the following day. Each subsequent pick has from the moment the team ahead of them selects a player until 24 hours past that time. Each post on the forum is timestamped, and these timestamps are final say on time limits.
If an owner does not make their selection in time, they must sit out at least one pick before they can select again. Example: Owner A does not post a draft selection within 24 hours. They must wait for at least one draft pick to be made by another owner before they can make a draft selection. Once at least one other owner has made a draft pick, Owner A may use their draft pick at any time.
PLEASE BE COURTEOUS TO YOUR LEAGUEMATES AND MAKE DRAFT PICKS AS SOON AS POSSIBLE. The 24-hour clock is to facilitate trades and help owners manage the draft around their schedules. Every draft pick missed after the first will result in a (3) game sanction for that owner’s team to start the season. If the new score is a loss, this counts as a loss for the offending team for tiebreaker purposes. Example: Owner A misses both of his draft picks. He wins his Week 1 matchup with a 5-4 score. Due to sanctions, his score is reduced to 2-4. The score of his opponent remains unchanged, but this counts as a loss for Team A for tiebreaker purposes.
Once each draft pick is made, the League Commissioner will manually add players to rosters. Rosters will temporarily expand by two slots during the draft until the RFA deadline on September 30 to accommodate the new drafted players. Owners must move players out of these two additional spots before the RFA deadline, either by demoting them to their G-League roster (see Sec. 009) or dropping them into the free agent pool.
If teams still have too many players after the RFA deadline at 10 p.m. EST September 30, the ARBYS Commissioner will drop as many players as required, starting with the lowest salary, rookies included. Players with equal salary will be dropped alphabetically by last name, first name. In addition, a (1) category win penalty will be applied to their team’s Week 1 score for every player dropped by the Commissioner. See Sec. 004.C for more information and an example.
DRAFT ORDER
The draft order is determined as follows:
Standings Rank + Roto Rank + SSBB Modifier = Draft Score
The team with the highest score in the above formula drafts first and the subsequent highest remaining scores draft in order; with the exception of postseason finalists.
Among the two teams that make it to each ARBYS Conference Finals, the conference champion always drafts last, and the conference runner-up always drafts second to last.
The Shitty Shitty Bang Bang champion is also guaranteed a top-3 pick. If the champion’s draft score is not high enough for a top-3 pick, then they are awarded the third pick in the next season’s rookie draft instead of their draft score pick. Subsequent teams draft in order of their draft score.
Draft Score tiebreakers are the same as the standings tiebreakers:
The team that wins the tiebreaker also earns the higher Standings Rank. NOTE: This may result in a team that gets into the playoffs earning a higher Standing Rank than a non-playoff team. This is by design to keep teams on the playoff bubble from tanking into the SSBB.
Standings Rank: All teams are ranked in order of their conference’s final regular season standings, with the first place team receiving 1 point and the last place team receiving 12 points.
Roto Rank: All teams are ranked in order of their conference’s rotisserie rankings after the last day of the regular season, with the first place team receiving 1 point and the last place team receiving 12 points. Tie-breakers are the same as for season standings.
SSBB Modifier: Non-playoff teams that enter the SSBB compete to better their draft position. SSBB contestants may add the following points to their Draft Score:
SSBB Champion: +7
SSBB Runner-Up: +5
SSBB 3rd Place: +3.5
SSBB 4th Place: +3
SSBB 5th Place: +1.5
SSBB 6th Place: +1
If two teams are eliminated from the SSBB at the same time, the team that was lowest in the final regular season standings earns the higher place in the SSBB standings. Example: Team A ends the regular season in 10th place in their conference standings; which is 1 game ahead of Team B, who ends the regular season in 11th place in the conference standings. Both Team A and Team B are eliminated from the SSBB at the same time in Round 1. Team A would then finish with the SSBB 6th Place and add 1 to their Draft Score, while Team B would place 5th and add 1.5 to their Draft Score.
OVERALL EXAMPLE:
Barons 9th record, 11th roto, 3rd place SSBB = 23.5
Rim Rockers 11th record , 8th roto, 2nd place SSBB = 24
Hillbillies 12th record, 12th roto, 5th place SSBB = 25.5
Shootouts 7th record , 7th roto, 4th place SSBB = 17
Donuts 8th record, 10th roto, 6th place SSBB = 19
Wilt 10th record, 9th roto, 1st place SSBB = 26
Biyombo 5th in record, 6th in roto = 11
RedKnights 2nd in record, 2nd in roto = 4 (Champion)
Rangers 6th in record, 4th in roto = 10
Rex 4th in record, 3rd in roto = 7
Mambas 3rd in record, 5th in roto = 8
Drakes 1st in record, 1st in roto = 2 (Runner-up)
Draft Order would be:
1.1 Wilt
1.2 Hillbillies
1.3 Rim Rockers
1.4 Barons
1.5 Donuts
1.6 Shootouts
1.7 Biyombo
1.8 Rangers
1.9 Mambas
1.10 Rex
1.11 Drakes (Runner Up)
1.12 RedKnights (Champ)
ROOKIE SALARIES
ARBYS uses the same rookie salary scale as the NBA. All rookies are given automatic salaries per their draft slot, rounded to the nearest million dollars.
DRAFT PICK TRADING
ARBYS teams are allowed to trade draft picks up to two years in advance. For salary matching purposes, first round ARBYS draft picks are valued as equal to the fourth overall pick in that year’s NBA draft; while second round ARBYS picks are valued as equal to the 16th overall pick in that year’s NBA draft.
ARBYS team owners must pay upfront for every year in which they trade a draft pick. If an owner trades their next two years’ first-round picks, they must pay for both years before the trade will be approved. Owners have 48 hours to pay before the trade is vetoed. Note, LeagueSafe does not allow midseason payments, so these will be made via PayPal or Venmo to the ARBYS commissioner, and then paid by the commissioner into the league pot prior to the next season.
Each conference will undertake a two-round, non-serpentine, rookie-only draft on the Monday closest to September 5 of each year. Rookies are defined as any player in the Fantrax system who has 0 minutes of NBA games played. This draft will happen online via the league forum on Proboards.
The League Commissioner will start a Rookie Draft thread for each conference. Owners have 24 hours to post their pick in this thread. The clock for the first overall pick starts at 10 a.m. EST and lasts until 10 a.m. EST the following day. Each subsequent pick has from the moment the team ahead of them selects a player until 24 hours past that time. Each post on the forum is timestamped, and these timestamps are final say on time limits.
If an owner does not make their selection in time, they must sit out at least one pick before they can select again. Example: Owner A does not post a draft selection within 24 hours. They must wait for at least one draft pick to be made by another owner before they can make a draft selection. Once at least one other owner has made a draft pick, Owner A may use their draft pick at any time.
PLEASE BE COURTEOUS TO YOUR LEAGUEMATES AND MAKE DRAFT PICKS AS SOON AS POSSIBLE. The 24-hour clock is to facilitate trades and help owners manage the draft around their schedules. Every draft pick missed after the first will result in a (3) game sanction for that owner’s team to start the season. If the new score is a loss, this counts as a loss for the offending team for tiebreaker purposes. Example: Owner A misses both of his draft picks. He wins his Week 1 matchup with a 5-4 score. Due to sanctions, his score is reduced to 2-4. The score of his opponent remains unchanged, but this counts as a loss for Team A for tiebreaker purposes.
Once each draft pick is made, the League Commissioner will manually add players to rosters. Rosters will temporarily expand by two slots during the draft until the RFA deadline on September 30 to accommodate the new drafted players. Owners must move players out of these two additional spots before the RFA deadline, either by demoting them to their G-League roster (see Sec. 009) or dropping them into the free agent pool.
If teams still have too many players after the RFA deadline at 10 p.m. EST September 30, the ARBYS Commissioner will drop as many players as required, starting with the lowest salary, rookies included. Players with equal salary will be dropped alphabetically by last name, first name. In addition, a (1) category win penalty will be applied to their team’s Week 1 score for every player dropped by the Commissioner. See Sec. 004.C for more information and an example.
DRAFT ORDER
The draft order is determined as follows:
Standings Rank + Roto Rank + SSBB Modifier = Draft Score
The team with the highest score in the above formula drafts first and the subsequent highest remaining scores draft in order; with the exception of postseason finalists.
Among the two teams that make it to each ARBYS Conference Finals, the conference champion always drafts last, and the conference runner-up always drafts second to last.
The Shitty Shitty Bang Bang champion is also guaranteed a top-3 pick. If the champion’s draft score is not high enough for a top-3 pick, then they are awarded the third pick in the next season’s rookie draft instead of their draft score pick. Subsequent teams draft in order of their draft score.
Draft Score tiebreakers are the same as the standings tiebreakers:
- Head-to-Head Record
- Conference Win/Loss Percentage
- Total Win/Loss Percentage
- Most Season-long Points+Rebounds+Assists
- Coin Flip
The team that wins the tiebreaker also earns the higher Standings Rank. NOTE: This may result in a team that gets into the playoffs earning a higher Standing Rank than a non-playoff team. This is by design to keep teams on the playoff bubble from tanking into the SSBB.
Standings Rank: All teams are ranked in order of their conference’s final regular season standings, with the first place team receiving 1 point and the last place team receiving 12 points.
Roto Rank: All teams are ranked in order of their conference’s rotisserie rankings after the last day of the regular season, with the first place team receiving 1 point and the last place team receiving 12 points. Tie-breakers are the same as for season standings.
SSBB Modifier: Non-playoff teams that enter the SSBB compete to better their draft position. SSBB contestants may add the following points to their Draft Score:
SSBB Champion: +7
SSBB Runner-Up: +5
SSBB 3rd Place: +3.5
SSBB 4th Place: +3
SSBB 5th Place: +1.5
SSBB 6th Place: +1
If two teams are eliminated from the SSBB at the same time, the team that was lowest in the final regular season standings earns the higher place in the SSBB standings. Example: Team A ends the regular season in 10th place in their conference standings; which is 1 game ahead of Team B, who ends the regular season in 11th place in the conference standings. Both Team A and Team B are eliminated from the SSBB at the same time in Round 1. Team A would then finish with the SSBB 6th Place and add 1 to their Draft Score, while Team B would place 5th and add 1.5 to their Draft Score.
OVERALL EXAMPLE:
Barons 9th record, 11th roto, 3rd place SSBB = 23.5
Rim Rockers 11th record , 8th roto, 2nd place SSBB = 24
Hillbillies 12th record, 12th roto, 5th place SSBB = 25.5
Shootouts 7th record , 7th roto, 4th place SSBB = 17
Donuts 8th record, 10th roto, 6th place SSBB = 19
Wilt 10th record, 9th roto, 1st place SSBB = 26
Biyombo 5th in record, 6th in roto = 11
RedKnights 2nd in record, 2nd in roto = 4 (Champion)
Rangers 6th in record, 4th in roto = 10
Rex 4th in record, 3rd in roto = 7
Mambas 3rd in record, 5th in roto = 8
Drakes 1st in record, 1st in roto = 2 (Runner-up)
Draft Order would be:
1.1 Wilt
1.2 Hillbillies
1.3 Rim Rockers
1.4 Barons
1.5 Donuts
1.6 Shootouts
1.7 Biyombo
1.8 Rangers
1.9 Mambas
1.10 Rex
1.11 Drakes (Runner Up)
1.12 RedKnights (Champ)
ROOKIE SALARIES
ARBYS uses the same rookie salary scale as the NBA. All rookies are given automatic salaries per their draft slot, rounded to the nearest million dollars.
DRAFT PICK TRADING
ARBYS teams are allowed to trade draft picks up to two years in advance. For salary matching purposes, first round ARBYS draft picks are valued as equal to the fourth overall pick in that year’s NBA draft; while second round ARBYS picks are valued as equal to the 16th overall pick in that year’s NBA draft.
ARBYS team owners must pay upfront for every year in which they trade a draft pick. If an owner trades their next two years’ first-round picks, they must pay for both years before the trade will be approved. Owners have 48 hours to pay before the trade is vetoed. Note, LeagueSafe does not allow midseason payments, so these will be made via PayPal or Venmo to the ARBYS commissioner, and then paid by the commissioner into the league pot prior to the next season.